Hey, now in devlog form
Gravity Lab » Devlog
After giving it a lot of thought, I thought it appropriate to launch the website of this project that started as an innocent game for the Global Game Jam in January 2022.
I don't know when I will finish it, as it is, together with the other project 'Contrived Plea' Asylum, mere hobbies to learn how to develop in Unity. In the meantime, I promise that any progress I post on Twitter will also be posted here.
Here's some progress with Unity's particle system:
Have I spent almost a week to achieve this transition between levels? I have spent almost a week to achieve this transition between levels.#gamedev #gamedevelopment #indiegame #indiedev #indiegamedev #unity3d #madewithunity #WIP #workinprogress pic.twitter.com/VbPjOx8Etg
— Accumbens (@AccumbensNS)
And here after adding sound to complement:
It is indeed impressive what a bit of sound, particles and post-processing can achieve aesthetically, isn't it?#gamedev #gamedevelopment #indiegame #indiedev #indiegamedev #unity3d #madewithunity #WIP #workinprogress https://t.co/HtWOr06BKF pic.twitter.com/H9dgZiTxlp
— Accumbens (@AccumbensNS)
Thank you very much to anyone who wants to take a look at this project and I hope you can enjoy it once it's published.
Best regards and go in peace.
Gravity Lab
A minimalistic physics-based platform-puzzle game with a strong inspiration from the Portal saga.
Status | In development |
Author | Accumbens |
Genre | Platformer, Puzzle |
Tags | 2D, Experimental, Minimalist, Physics, Puzzle-Platformer, Side Scroller, Singleplayer, Unity |
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